Recently, Subversion celebrated its 20 years of existence and is arguably still the most widely used source control solution today. Apache now oversees the ongoing development and distribution of the rebranded Apache Subversion and is still looking for contributors to the project, in true open-source fashion. In 2010, Subversion became part of the Apache Software Foundation, one if not the most well-known organization maintaining large open-source projects. Subversion 1.5, in particular, was a major release that introduced highly needed features, most notably automated merge-tracking which is seen today as essential in a source control solution, as well as mirroring capabilities. Subversion has since then become a pillar of the software development world, overtaking CVS and becoming the standard for many years, both in the open-source communities and in the enterprise world. ![]() The main goal in designing Subversion wasn’t to reinvent the wheel or a new source control model but to have a better CVS, without the bugs and the features deemed unnecessary or badly designed. Subversion was started in 2000 as a replacement and improvement over CVS, the most popular version control at the time. So, is SVN a good source control solution for game development? Let’s dig in! This article was a good opportunity to get familiar with it again and see how it competes against the other solutions we have studied so far. Personally, I haven’t used SVN since my early programming days, and never in my professional career. While not a common choice in larger studios, smaller ones and indie teams have long been using SVN as their backbone and for good reason. In the games industry, SVN remains a very popular choice due to being free and implementing the file-based source control model which maps so well to our needs, as outlined in the previous articles. Its massive popularity from the 2000s until today has only been outshined by Git fairly recently. We couldn’t reach the end of this series without talking about a source control giant, I’m talking of course about Subversion or SVN for short.Įvery programmer should have heard of Subversion. Subclipse is a plug-in providing support for Subversion within the Eclipse IDE.This is part of a series of posts on source control for game development. VisualSVN is a plug-in that integrates Subversion and TortoiseSVN seamlessly with Visual Studio. This Adobe article explains how to use Subversion with the Dreamweaver code editor. IDE Integration with Subversion Coda ($99)Ĭoda by Panic is one of the best applications for web development with it’s powerful text editor, native Subversion, Git and S/FTP support, built-in terminal, CSS tools and much more. GITWeaver integrates Adobe Dreamweaver with TortoiseGIT. EGit (Free)ĮGit is a plug-in providing support for Git within the Eclipse IDE. It is one of the best applications for web development with it’s powerful text editor, native Subversion, Git and S/FTP support, built-in terminal, CSS tools and much more. We already mentioned Coda by Panic in Subversion section. IDE Integration with Git Git Textmate Bundle (Free)Īn open-source Git bundle for the popular Textmate editor on macOS. There are lots of powerful features to make your day-to-day work easier - branches and tags support, revision graphs, Windows Explorer and macOS Finder integration depending on your OS, merging tool and an advanced commit wizard.Ī multi-platform SmartGit application with similar interface and features set is available too. ![]() ![]() SmartSVN runs on Windows, Mac, and Linux and provides many of the most needed tools out of the box - an SVN client, file comparison, conflict resolver and an SSH client. ![]() Your other favorite Git goodies are there too - it supports merging, branching, tagging, stashing and cherry-picking. The commit history’s search and graphs provides a quick way to review progress on your projects. The integrated diff tool makes it easy to review changes before committing. It’s a new, well designed, full-featured application with Beanstalk support out of the box, making it easy to add new Beanstalk repositories without leaving the application. Git Tower is our recommended Git client for Mac and Windows. Once you’ve got a handle on how things work, you can use one of the tools below to make your daily workflows easier. While a number of powerful clients have emerged to make using Git easier, we strongly recommend learning to use the command line before jumping into one of the clients below. Git is more complex to understand than Subversion. We’ve compiled a list of our favorites below, which all work well with Beanstalk. Thankfully, there are many good GUI clients available for popular version control and operating systems. The command line is a powerful way to use version control systems, but not everyone is as comfortable with memorizing and using text commands.
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